DB-JE-TheBook
Moderators: Jay2k1, DavidM, The_One
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
Fixed DB-JE-Back2Back.
It wasn't what I said before. The Penalty box stopped where the keeper box started rather than the keeper box being inside the Penalty box.
http://maps.4cows.net/4cows/deathballma ... .php?id=13
And added the blocking volumes in the goals for DB-JE-TheBook.
http://maps.4cows.net/4cows/deathballma ... .php?id=33
It wasn't what I said before. The Penalty box stopped where the keeper box started rather than the keeper box being inside the Penalty box.
http://maps.4cows.net/4cows/deathballma ... .php?id=13
And added the blocking volumes in the goals for DB-JE-TheBook.
http://maps.4cows.net/4cows/deathballma ... .php?id=33
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
Added some flags over the goals to make it easier to see which side your facing. 
Finally got the goal posts to appear in the vicinity radar!
http://maps.4cows.net/4cows/deathballma ... .php?id=33

Finally got the goal posts to appear in the vicinity radar!

http://maps.4cows.net/4cows/deathballma ... .php?id=33
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
Have added spectacles over the goals as mentioned in Alars' original idea.
http://maps.4cows.net/4cows/deathballma ... .php?id=33
http://maps.4cows.net/4cows/deathballma ... .php?id=33
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
beefsack wrote: i like how the ball is gonna fly up when it hits the lenses. thats cool. i hope thats a static mesh.
Nope. I haven't converted them yet. The whole level is BSP, apart from the nets & flags.
Have some more stuff I'll be adding on the table and I'll be changing the button to a coin.
Not sure what to do for the goal events.
Last edited by The Hermit on 01-04-2003 20:14, edited 1 time in total.
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
- The Hermit
- Posts: 187
- Joined: 10-03-2003 16:54
- Contact:
Alars_Crabri wrote: hmm how about having the lamp go on and off and the switch being turned into a jump pad for that small period of time between goals? Is that even possible?
I thought of having the lamp light colour change to the colour of the scoring team, but haven't been able to make that work.
It's tempting to make the switch into a jump pad but I don't think that would be very realistic.