Is DB_SmallCube too Dark ?
Moderators: Jay2k1, DavidM, The_One
Is DB_SmallCube too Dark ?
I think it is way too fucking dark, am I alone or what?
Last edited by mpratt on 09-01-2005 01:34, edited 1 time in total.
- Da Spadger
- Member
- Posts: 64
- Joined: 08-01-2005 03:54
Nope, i think it's too dark.
EDIT: Just wanted to make sure that i meant the new version of icedemon. Smallcube is fine.
EDIT: Just wanted to make sure that i meant the new version of icedemon. Smallcube is fine.

Last edited by Da Spadger on 09-01-2005 02:06, edited 1 time in total.
and while we are editing maps, could someone (ill do it if noone else has time) add a blocking volume to stop people running around the top of blocko?
The new fun greifing trick is to hold the ball up there, essentially ruining the game for anyone else on the server (note: public).
icedemon looks too dark there, needs about another 5-10 brightness points near the goal.
The new fun greifing trick is to hold the ball up there, essentially ruining the game for anyone else on the server (note: public).
icedemon looks too dark there, needs about another 5-10 brightness points near the goal.
fro wrote: and while we are editing maps, could someone (ill do it if noone else has time) add a blocking volume to stop people running around the top of blocko?
I'll hold him! some one deck him :p
-edit- in relation to topic I cant really give an opinion, my brightness/gamma settings are kind of high
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fro wrote: and while we are editing maps, could someone (ill do it if noone else has time) add a blocking volume to stop people running around the top of blocko?
Correct. And do the same so if you leave the table in Greenbaize you die. Too many seem to think jumping on the skeletons is more fun than playing the map...