i mean, all is in there, but you dont wanna see anything of it now
its like people who think they need to get alphas of games which they want, but the games are long not done, then all start moaning how crap it is (unreal2, halflife2 *cough*)
so is there really enough time to get a karma ball working before the next version, including netcode wise? its going to be an enormous effort i think...
hum, just a thought will this karma ball, when the ball is shot with a banana into a wall, will it be affected of the screw or what u say and not bounce like it does now?
Coalan wrote:
hum, just a thought will this karma ball, when the ball is shot with a banana into a wall, will it be affected of the screw or what u say and not bounce like it does now?
It used to kind of do that by fully mirroring the banana direction when it hit a wall (even volleys banana-ed at some point 1.4-1.5-ish?)
Was removed because it was too unpredictable I think
Anyway..this karma ball will probably have a huge impact on performance /o\ won't it?