What's the BlockedClasses-option in the BlockingVolume to block spectators who are moving free? So i don't mean the spectators who are using the specator-camera's.
I don't want spectators flying out the map and look tat the ugly shit underneath the map itself.
I don't have and want a roof over the map, so i have to use another way.
If you want see some (old) screens:
http://forum.gamer.nl/showpost.php?p=12 ... stcount=48
It's based on the forums of a Dutch gaming-site (http://www.gamer.nl / http://forum.gamer.nl) and i'm almost done with it.
Anyone got an idea?
-edit-
DB_player works. :p
How to block spectators?
Moderators: Jay2k1, DavidM, The_One
How to block spectators?
Last edited by MelvinB on 27-10-2004 20:58, edited 1 time in total.
This is correct. I find the best place to put them is behind any reset volumes I have used, this way we don't see the ball bouncing off any invisible surfaces but it limits the spectators to only seeing the things you want them to.aevirex wrote: cant you use a simple blocking volume? as far as i know it blocks everyone including the spectators.