New pics of the model!

Everything about Death Ball.

Moderators: Jay2k1, DavidM, The_One

User avatar
Inphidel
Posts: 779
Joined: 13-03-2003 21:28
Contact:

Post by Inphidel »

well i'm sure you will all be pleased to hear, Bril stopped on the NA pick up channel last night for a little bit. and brought word that he is nearly finished with the db model \o/ yay
priior
Senior Member
Posts: 644
Joined: 01-11-2003 06:16

Post by priior »

who cares.. with no league..there will be no db soon!! :)
User avatar
Inphidel
Posts: 779
Joined: 13-03-2003 21:28
Contact:

Post by Inphidel »

make one priior :)

<3 I want a NA league atleast! or make a tournament, somthing! do it!!!!

ok back on topic everyone!
User avatar
Armagon
Posts: 1333
Joined: 24-03-2003 14:50
Contact:

Post by Armagon »

Sweeeeeeeeet...

Top stuff Briley, this is much more the sort of thing I've been wanting to see in Deathball. I'm curious as to what other gear you have in mind to make the models more customizable?
User avatar
Inphidel
Posts: 779
Joined: 13-03-2003 21:28
Contact:

Post by Inphidel »

\o/ \o/ \o/ \o/
User avatar
BrileyPS
Banned
Posts: 26
Joined: 30-08-2004 04:12
Contact:

Post by BrileyPS »

Hey, thanks to everyone for the kind words, and glad to have something to show you guys. I will be making more addons, such as armor pieces, helmets, and so on to help add variation.
Ill attempt at some varied hairpieces..if I can make them look good, if not I'll just concentrate on giving you guys a few more heads, and soon after that,when I get time a female model!
Hope that makes you guys happy, and hopefully you can be patient with me till I get those in, until then please look at the name above your head to help tell whose who:)

BrileyDB
Art
theberkin8or
Senior Member
Posts: 794
Joined: 09-03-2003 20:41

Post by theberkin8or »

is that model going to look that good in game? and I know it is a downer but what is the amazing visauls of this character going to do to our fps. becuase you are going to have up to 9 of them in view on a regular basis.

keep up the wonderful work
beefsack
Posts: 921
Joined: 09-03-2003 22:57
Location: Canberra, Australia
Contact:

Post by beefsack »

<3 briley
User avatar
Inphidel
Posts: 779
Joined: 13-03-2003 21:28
Contact:

Post by Inphidel »

theberk - its got the same poly's as a normal unreal guy.. sides as briley explained before its not the polys that lag a vid card most of the time. is usually highres textures etc..
User avatar
METAFrank
Posts: 167
Joined: 19-03-2003 14:49

Post by METAFrank »

as i already wrote in the comments, they i really think they need a lot more red/blue... on the right leg for example, it is pretty.... black.
nice work though
User avatar
Inphidel
Posts: 779
Joined: 13-03-2003 21:28
Contact:

Post by Inphidel »

I guess that is true.. The only way to fix that and keep some style to this IMO would be to change that bone colored looking breastplate/arm thing to a shade of the team color.
User avatar
Inphidel
Posts: 779
Joined: 13-03-2003 21:28
Contact:

Post by Inphidel »

like this
User avatar
Diab
Posts: 513
Joined: 05-05-2003 00:19

Post by Diab »

all we need now is half the maps to get a darker feel towards them, aiming at cube :P
User avatar
Rino
Senior Member
Posts: 329
Joined: 28-10-2003 06:12

Post by Rino »

Briley HURRY UP!!
I can wait no more !!!!
User avatar
Imaginos
Posts: 885
Joined: 17-03-2003 18:06
Contact:

Post by Imaginos »

Easy guys.. He's not on a payroll for this stuff. It gets done when he has time for it.

And also, good things come to those who wait.
Locked