2.2 beta release
Moderators: Jay2k1, DavidM, The_One
2.2 beta release
http://www.deathball.net
go get it and read all I wrote
Linux users read the readme and report if it works fine.
If testing is successfull we'll turn this right into 2.2, we plan no more changes.
DBL3 is updated, so you can start PU's, if you have access (\o/)
go get it and read all I wrote
Linux users read the readme and report if it works fine.
If testing is successfull we'll turn this right into 2.2, we plan no more changes.
DBL3 is updated, so you can start PU's, if you have access (\o/)
I got quite a few errors in my deathball.log after playing a bot match. Would posting it here help you remove them? I guess you'd get the same errors too so it probably isn't neccesary.
Apart from that 2.2 seems great. Bots are much improved and no obvious bugs noticed. Only thing I'd say is that the bots seem to volley the ball a bit too much, both to themselves (via the wall) and towards goal.
Apart from that 2.2 seems great. Bots are much improved and no obvious bugs noticed. Only thing I'd say is that the bots seem to volley the ball a bit too much, both to themselves (via the wall) and towards goal.
As a linux user for me to get the menu at the front to display 2.2 instead of 2.1 i had to go into my deathball.ini and find and replace all instances of Deathball with deathball. In your zips the folder is deathball not Deathball which makes a difference.
I havent been able to play it online as there are no servers yet.
I havent been able to play it online as there are no servers yet.
Should we update to this as we have been the last week?
JUICE servers now @ 2.2beta
JUICE servers now @ 2.2beta
Last edited by Imo on 09-09-2004 12:18, edited 1 time in total.
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I didn't need to change anything else from in the deathball. ini than just do the three changes I've said.
FireCell, try to rename your deathball folder to Deathball (or wise versa) and try to launch DB with -mod=deathball or -mod=Deathball (what ever is the way you do normally). I don't remember how I setup DB, and I'm in Windows now so can't check either.
linuxdefault.ini looks good though, so it should work well. ggDavid
FireCell, try to rename your deathball folder to Deathball (or wise versa) and try to launch DB with -mod=deathball or -mod=Deathball (what ever is the way you do normally). I don't remember how I setup DB, and I'm in Windows now so can't check either.
linuxdefault.ini looks good though, so it should work well. ggDavid

Sorry i havent had much time to read the post, im currently in college.
I know there will be a 2.2 full release, which will be a big file. Many will have to update servers from scratch.
I may be mistaken but, your going to do a file update, like 2.1a , b , c .... so that i dont have to upload all 2.2 but a small 3/4mb file which will get me from 2.1(h) - 2.2.
Sorry for the sentences in a rush.. but you should get what i mean
I know there will be a 2.2 full release, which will be a big file. Many will have to update servers from scratch.
I may be mistaken but, your going to do a file update, like 2.1a , b , c .... so that i dont have to upload all 2.2 but a small 3/4mb file which will get me from 2.1(h) - 2.2.
Sorry for the sentences in a rush.. but you should get what i mean
The_One wrote:
Apart from that 2.2 seems great. Bots are much improved and no obvious bugs noticed. Only thing I'd say is that the bots seem to volley the ball a bit too much, both to themselves (via the wall) and towards goal.
I can't help it until v2.3 or so. It's a prediction problem (in ball catching) I guess, but it's hard to make it more accurate since it will cost CPU time....