Maybe Epic are trying to tell us that Deathball is so excessively spam orientated, with game rules that were decided with 1 seconds thought and it should be converted into a chat mod, where we all go into spectate mode and fly round the maps...
We can then wait around for another mod, where the design team arent hell-bent on not upsetting their peers (i.e. combining a set of rules with no balance), at the cost of destroying what was a nice concept in its infancy.
NitrousOxide wrote:
Maybe Epic are trying to tell us that Deathball is so excessively spam orientated, with game rules that were decided with 1 seconds thought and it should be converted into a chat mod, where we all go into spectate mode and fly round the maps...
We can then wait around for another mod, where the design team arent hell-bent on not upsetting their peers (i.e. combining a set of rules with no balance), at the cost of destroying what was a nice concept in its infancy.
can i have a link to your mod please?
when youve made one, pm me.
thanks.
Last edited by fro on 15-03-2003 12:41, edited 1 time in total.
i have that problem that i don't have rings around the ballcarrier when i have the new beta patch installed, and the "can't sprint bug" happens quite more often than with 2199.
well just played 2 maps with the new patch online and in the first one (cube) i had no rings around ballcarrier, but in the second one (november) the carrier had these rings again. so possible reasons may be: rings don't like cube, you need a mapchange on the server to make them visible for you, there are no rings for you if you join midgame.