how to add custom ball?!
Moderators: Jay2k1, DavidM, The_One
how to add custom ball?!
How do I add a custom ball to our DB server?! I put all the files in and enabled it, but the ball doesn't show up. It's in the game invisible.
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- Joined: 13-03-2003 11:19
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- Joined: 09-03-2003 06:17
Here you go, this mutator allows you to replace the standard ball for both Deathball and Bombing Run with any static mesh.
Taken from a post by Wormbo in a thread at the Ina forums, here are some meshes to try...
E_Pickup.TrippleDamage (similar to the double damage mesh)
E_Pickup.BombRing (the rings around the bomb ball, but no ball)
WeaponStaticMesh.FlakShell
WeaponStaticMesh.LinkAmmoPickup
WeaponStaticMesh.RedeemerMissile
XEffects.GibBotHead
XGame_rc.BallMesh (the bomb ball without the yellow rings around it)
XGame_rc.DomAMesh
XGame_rc.DomBMesh
XPickup_rc.AdrenalinePack
Citadel_Static.BalloonBall (a shiny metal sphere)
Citadel_Static.citadelballoon (the spike ball from the screenshot in the first post)
Citadel_Static.citadelballonb (a shiny version of the spike ball)
Citadel_Static.CitadelCactus (a cactus)
AbaddonHardware.ABCAtowertopdecos02
AbaddonHardware.RoxDoA (a black rock)
AboreaHardware.ArenaPlatform01
AboreaHardware.goopGatherer01
BarrenHardware.MiscRock01BA
BarrenHardware-epic.rec-snake-disk
Simply 'configure' the morphball mutator while setting up your practice/server and insert the mesh name
Taken from a post by Wormbo in a thread at the Ina forums, here are some meshes to try...
E_Pickup.TrippleDamage (similar to the double damage mesh)
E_Pickup.BombRing (the rings around the bomb ball, but no ball)
WeaponStaticMesh.FlakShell
WeaponStaticMesh.LinkAmmoPickup
WeaponStaticMesh.RedeemerMissile
XEffects.GibBotHead
XGame_rc.BallMesh (the bomb ball without the yellow rings around it)
XGame_rc.DomAMesh
XGame_rc.DomBMesh
XPickup_rc.AdrenalinePack
Citadel_Static.BalloonBall (a shiny metal sphere)
Citadel_Static.citadelballoon (the spike ball from the screenshot in the first post)
Citadel_Static.citadelballonb (a shiny version of the spike ball)
Citadel_Static.CitadelCactus (a cactus)
AbaddonHardware.ABCAtowertopdecos02
AbaddonHardware.RoxDoA (a black rock)
AboreaHardware.ArenaPlatform01
AboreaHardware.goopGatherer01
BarrenHardware.MiscRock01BA
BarrenHardware-epic.rec-snake-disk
Simply 'configure' the morphball mutator while setting up your practice/server and insert the mesh name