2.0 FULL beta #4
Moderators: Jay2k1, DavidM, The_One
2.0 FULL beta #4
Its a full version, feel free to delete your old deathball folder before you install it.
http://www.deathball.net/Downloads/Deathball20beta.zip (80mb zip with umod inside)
http://deathball.net/Downloads/DeathBall20beta4.exe (64mb)
Copy Paste the link if it ain't working
play on DBL1: 62.212.75.140:7200
pw: blub
Changes from last beta #3:
-Fixed Server Browser
-Fixed Faces being too bright ingame
-Fixed Game Forgetting Model-Attachments pretty much
-Added/Changed Haircuts
-Added hammer delay after shooting (after shot it takes 1 second until you can use the hammer)
-Crosshair is back
-World Detail is "normal" by default
-Major Bot Improvements (boosting, passing, cross-volleying)
-Maybe changed the accidential release ball "bug"
-Fixed DB-November Graphical Issues + Ball now resets when it leaves the pitch
-Fixed DB-Cube banners flickering (report it if still happens, I put them farer away fromt he wall, so it should be fixed)
-Fixed DB-IceDemon; Ball not reseting when it leaves the pitch. Also fixed blue keeper startpoint
-Fixed DB-Smallcube problem with "allow long shots" option being turned off
No pointless replies, they will all be deleted to keep the thread clean
http://www.deathball.net/Downloads/Deathball20beta.zip (80mb zip with umod inside)
http://deathball.net/Downloads/DeathBall20beta4.exe (64mb)
Copy Paste the link if it ain't working
play on DBL1: 62.212.75.140:7200
pw: blub
Changes from last beta #3:
-Fixed Server Browser
-Fixed Faces being too bright ingame
-Fixed Game Forgetting Model-Attachments pretty much
-Added/Changed Haircuts
-Added hammer delay after shooting (after shot it takes 1 second until you can use the hammer)
-Crosshair is back
-World Detail is "normal" by default
-Major Bot Improvements (boosting, passing, cross-volleying)
-Maybe changed the accidential release ball "bug"
-Fixed DB-November Graphical Issues + Ball now resets when it leaves the pitch
-Fixed DB-Cube banners flickering (report it if still happens, I put them farer away fromt he wall, so it should be fixed)
-Fixed DB-IceDemon; Ball not reseting when it leaves the pitch. Also fixed blue keeper startpoint
-Fixed DB-Smallcube problem with "allow long shots" option being turned off
No pointless replies, they will all be deleted to keep the thread clean
Last edited by DavidM on 30-05-2004 12:20, edited 1 time in total.
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- 1234Bedlam
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- 1234Bedlam
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The way to install this utmod onto your linux servers, is to create the directorys and use the command
./ucc-bin umodunpack -x Deathball20beta.ut4mod -nohomedir
or
you could just copy this lot in a file and call it something like dbinstall.sh and make it executatable.
#!/bin/bash
exec mkdir ../Deathball &
exec mkdir ../Deathball/Animations &
exec mkdir ../Deathball/Help &
exec mkdir ../Deathball/Maps &
exec mkdir ../Deathball/Music &
exec mkdir ../Deathball/Sounds &
exec mkdir ../Deathball/StaticMeshes &
exec mkdir ../Deathball/System &
exec mkdir ../Deathball/Textures &
exec ./ucc-bin umodunpack -x Deathball20beta.ut4mod -nohomedir
Now we need to get David or someone to include this script with the next beta/release
(p.s. ITS CASE SENSITIVE!!)
./ucc-bin umodunpack -x Deathball20beta.ut4mod -nohomedir
or
you could just copy this lot in a file and call it something like dbinstall.sh and make it executatable.
#!/bin/bash
exec mkdir ../Deathball &
exec mkdir ../Deathball/Animations &
exec mkdir ../Deathball/Help &
exec mkdir ../Deathball/Maps &
exec mkdir ../Deathball/Music &
exec mkdir ../Deathball/Sounds &
exec mkdir ../Deathball/StaticMeshes &
exec mkdir ../Deathball/System &
exec mkdir ../Deathball/Textures &
exec ./ucc-bin umodunpack -x Deathball20beta.ut4mod -nohomedir
Now we need to get David or someone to include this script with the next beta/release
(p.s. ITS CASE SENSITIVE!!)
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- Posts: 82
- Joined: 26-11-2003 02:27