Graphical Glitch in Cube

Everything about Death Ball.

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InSaNe`
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Joined: 07-11-2003 02:55

Post by InSaNe` »

I have a GF3 200 and still get that problem :P

I also saw something very... VERY weird a month ago..

It was a floating picture of some hairy holding an ice cream cone of some sort...

Weird stuff x_X
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Inphidel
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Post by Inphidel »

I encountered this problems when putting banners up. i found the easy way to fix it was not to put the banner against the wall and rather put a solid block in the wall or a subtract in the wall. it only bugged out like that previously tho when i was far away

but making signs outa solid full blocks seemed to work ::shrugs::
Morning*Star
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Post by Morning*Star »

32Bit colours.
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The_One
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Post by The_One »

You're not suggesting they're all running in 16bit are you? I find that highly unlikely.
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Onge
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Post by Onge »

Unlikely it is too, as I use 32bit.
Morning*Star
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Post by Morning*Star »

ah okay, just i was getting some gfx glitches in 16bit which went away with 32.
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SkaTallica
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Post by SkaTallica »

mmmm z-buffer fighting.. does changing renderer fix it?... and doesn't usestencil have something to do w/ these problems? :-/ thot i read something similar about this b4 that had a solution involving turning that on.
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The_One
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Post by The_One »

Surely stencil is just to do with shadows?
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