new beta bug

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drunkpug
Junior Member
Posts: 7
Joined: 27-04-2004 17:17

new beta bug

Post by drunkpug »

yea umm it opens fine and every thing but the second i click on anything i get this

UT2004 Build UT2004_Patch_[2004-05-10_17.18]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 934 MHz with 383MB RAM
Video: ALL-IN-WONDER RADEON 8500DV (6414)

General protection fault!

History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UExporter::FindExporter <- UExporter::ExportToOutputDevice <- UObject::ExportProperties <- (c_Tabs) <- UClass::Serialize <- (Class GUI2K4.UT2k4MainPage) <- LoadObject <- (Class GUI2K4.UT2k4MainPage 187035==187035/2346408 186814 221) <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Deathball.DB_SettingsPage NULL) <- UObject::ProcessEvent <- (DB_MainMenu Package.DB_MainMenu, Function Deathball.DB_MainMenu.ButtonClick) <- UObject::ProcessDelegate <- UGUIComponent::MouseReleased <- (GUIButton Package.GUIButton) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free

yea i dont know much about anything soo yea looks like no db for me
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SkaTallica
Posts: 36
Joined: 30-06-2003 23:49
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Post by SkaTallica »

corrupted file somewhere? usually a map... try moving custom maps to a folder outside of ur ut directory and try it again, if it works, just try opening the custom maps 1 by 1 til u find the corrupt one... that is if it's even the problem :-/ gl
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