Preview: DB-Dawn
Moderators: Jay2k1, DavidM, The_One
Release: DB-Dawn
Release: DB-Dawn
After the preview shots I gave you last friday, here's now the first beta of my first map DB-Dawn! The map became a bit smaller than I thought, but I think at least a 4on4 should be possible (Maybe a 5on5 aswell - but somebody should test that before).
It was a lot of work, so I really hope you guys like it!
And watch out for the "Deathwood Hills" ^^ (You'll see what I mean)
So head over to pcgamemods.com, play it and say what you think..
Screenshots & Download
PS: If you like the map please add a comment and / or give it a good rating.. :p
After the preview shots I gave you last friday, here's now the first beta of my first map DB-Dawn! The map became a bit smaller than I thought, but I think at least a 4on4 should be possible (Maybe a 5on5 aswell - but somebody should test that before).
It was a lot of work, so I really hope you guys like it!
And watch out for the "Deathwood Hills" ^^ (You'll see what I mean)
So head over to pcgamemods.com, play it and say what you think..
Screenshots & Download
PS: If you like the map please add a comment and / or give it a good rating.. :p
Last edited by sycology on 18-01-2004 16:44, edited 1 time in total.
Looks very nice, and I'm encouraged to see people moving away from cube-land. Lack of a wall behind the goal is very good , and the curved side walls will force a bit of creativity in passing. Two quick questions though:
1: It looks a bit on the small side from the screenies. This might just be an optical illusion, but that map would prolly be too small for 5v5. How many playersdid you aim on accomodating?
2: Is the texture on what looks where the crowd stands...grass?!
1: It looks a bit on the small side from the screenies. This might just be an optical illusion, but that map would prolly be too small for 5v5. How many playersdid you aim on accomodating?
2: Is the texture on what looks where the crowd stands...grass?!
To the questions:
1) The map actually got a lengh of about 80% of Cube and a widht of about 85%, but the curved side walls create a completely different gameplay so a 5on5 should be possible.
2) The texture is grass and this part of the map belongs to the court, so players are able to walk on it - which is creates a pretty interesting gameplay..
1) The map actually got a lengh of about 80% of Cube and a widht of about 85%, but the curved side walls create a completely different gameplay so a 5on5 should be possible.
2) The texture is grass and this part of the map belongs to the court, so players are able to walk on it - which is creates a pretty interesting gameplay..
-
- Member
- Posts: 39
- Joined: 31-03-2003 12:27
- Contact:
-
- Member
- Posts: 39
- Joined: 31-03-2003 12:27
- Contact: