Search found 187 matches
- 18-05-2003 09:30
- Forum: Death Ball Maps
- Topic: DB-Chill Problem: missing file
- Replies: 16
- Views: 14533
mesh pack! and why you using his meshes? Probably because it's in a pack... :rolleyes: Stuff is usually put in packs for other people to use, like the nets in DB-Statics, and things that people would rather not have used are included in the actual map, like the stadium supports in DB-Cube, or is th...
- 16-05-2003 10:40
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
- 15-05-2003 20:05
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
beefsack wrote: give this one a whirl. its just the basic shape of the bowl and the textures are all obviously temporary.
http://tok.w00ties.com/DB-RollerballII01.zip
Erm, I just get "invalid file" when I try to open the zip!
![confused :confused:](./images/smilies/vb_confused.gif)
Can you check it's ok please.
![happy :D](./images/smilies/002_shappy.gif)
- 15-05-2003 19:58
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
- 14-05-2003 20:19
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
- 14-05-2003 19:41
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
beefsack wrote: *pssst* [whisper]btw hermit, check out http://www.masteringunreal.com :p [/whisper]
It's just a link into one section of 3Dbuzz!
![roll eyes (sarcastic) :rolleyes:](./images/smilies/vb_rolleyes.gif)
- 14-05-2003 19:37
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
- 14-05-2003 06:33
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
Go register at http://www.3dbuzz.com then you can either use thier online tutorials or download the video training manuals (http://sv1.3dbuzz.com/vbforum/uunr_vtmlist.php?c=13) that will help anyone who's baffled by UEd. ![Cool :cool:](./images/smilies/icon_cool.gif)
![Cool :cool:](./images/smilies/icon_cool.gif)
- 13-05-2003 06:26
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
- 12-05-2003 19:52
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
- 12-05-2003 06:37
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
- 12-05-2003 06:36
- Forum: Death Ball
- Topic: n00bs spoiling the game?? ... or big named claned members?
- Replies: 79
- Views: 61167
- 11-05-2003 19:57
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
See image for rough (VERY :confused: ) sketch of the warehouse. You could have a whinch near the doors projected from the wall or hanging from above. Maybe have the doors off center as in DB-SHIP. The doors near one corner with a few crates in the other. Some posters with calendars, orders, safety i...
- 11-05-2003 19:42
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
Kinda trying to keep any good ideas I've got for myself, especially if no-one else seems to thought of them! ;) Try a small warehouse that's been almost entirely cleaned out for the match. The goals could be doorways into other warehouses with the shutters partially down at the right height for the ...
- 11-05-2003 09:34
- Forum: Death Ball Maps
- Topic: Some ideas for a mapping noob
- Replies: 149
- Views: 102776
WARNING: Don't try for a killer map on your first attempt. You'll find your full of things you want to do, but don't know how or slow the map down too much. Start with something smaller and fairly simple, perhaps something the size of Smallcube for all those Volley-Whores ;). It would give them some...