Search found 171 matches
- 30-10-2003 00:20
- Forum: Death Ball
- Topic: hit by enemy can't be passed to
- Replies: 13
- Views: 5921
^^IDD tbh, i agree...take the lock off if boosted by a teamm8...but leave it there if u are boosted by an enemy...that way D's have to think a bit more when they boost. idd, and as david himself already said, the game is quite a lot tweaked towards defence, so why even help defenders when they even...
- 22-10-2003 16:22
- Forum: Off-Topic
- Topic: Show me ur..
- Replies: 242
- Views: 112507
- 21-10-2003 19:09
- Forum: Death Ball Maps
- Topic: DB-Zodiac
- Replies: 20
- Views: 16944
- 20-10-2003 09:56
- Forum: Death Ball
- Topic: Default formation in #dbpickup
- Replies: 34
- Views: 15324
- 19-10-2003 13:20
- Forum: Death Ball
- Topic: Default formation in #dbpickup
- Replies: 34
- Views: 15324
- 19-10-2003 12:57
- Forum: Death Ball
- Topic: Default formation in #dbpickup
- Replies: 34
- Views: 15324
so maybe 1-1-2-1 is better? well, already thought of that too, but i don't want to have too many different positions, as that way your chances to miss positions you'd like to play is much bigger. sure if everyone goalhangs we could switch to 1-1-2-1, but first i want to see how 1-1-3 works. hm, als...
- 19-10-2003 01:12
- Forum: Death Ball
- Topic: Default formation in #dbpickup
- Replies: 34
- Views: 15324
Default formation in #dbpickup
as i don't have the time to complete the todolist of db_pickup too soon, (and by that also the free configureable formation) i was wondering if people want to change formation to 1-1-3 (i.e. keep-sweep-3 free).
- 19-10-2003 01:02
- Forum: Death Ball
- Topic: Very Odd Bug
- Replies: 16
- Views: 9085
- 15-10-2003 18:44
- Forum: Death Ball
- Topic: Euro pickup
- Replies: 27
- Views: 11839
- 14-10-2003 21:26
- Forum: Death Ball Maps
- Topic: DB-Cartoon (name in working progress etc..blah blah)
- Replies: 230
- Views: 305803
Goldeneye: I am very interested in the information you have shared. I have followed you instruction but am unsure how to move forward. I'm afraid of screwing things up. I have note pad open and have added the extra line bAlwaysRelevant=True. What do I do from here? sry forgot to mention that you ha...
- 10-10-2003 13:09
- Forum: Death Ball Maps
- Topic: DB-Cartoon (name in working progress etc..blah blah)
- Replies: 230
- Views: 305803
non working material switches / cameras online
from what i remember, when i made that one small scoreboard script, you just have to set bAlwaysRelevant = True for the MaterialSwitch. since this is usually not possible without a script, you can use a trick to do it without one. just copy the actor you want to change in your clipboard (ctrl+c or e...
- 05-10-2003 00:41
- Forum: Death Ball
- Topic: DB_Pickup.todo
- Replies: 8
- Views: 4150
- 05-10-2003 00:28
- Forum: Death Ball
- Topic: DB_Pickup.todo
- Replies: 8
- Views: 4150
- 04-10-2003 02:35
- Forum: Death Ball
- Topic: DB_Pickup.todo
- Replies: 8
- Views: 4150
DB_Pickup.todo
my current todo list for the bot of #dbpickup :| (no particular order) comment on what you'd want next to be done, or post other things that could be added / changed. pickups -selectable formations "-form k 1 w 1 d 2 m 4 a 3" --replaces playernumber --not possible to change playernumber or...
- 30-09-2003 15:18
- Forum: Death Ball
- Topic: #dbpickup
- Replies: 38
- Views: 15852
a) i'm really getting tired of this talk english in #dbpickup discussion. sure main language to be spoken there should be english, but there is nothing wrong with talking in his own language, when noone is around anyways. and that, i think, is quite probably the case @ 3am. also, and this has been m...