Search found 32 matches

by gemXX
26-11-2003 13:06
Forum: Death Ball
Topic: Charge Up Sound
Replies: 24
Views: 11882

The sound distance was affected in one of the beta versions a while back...it was HORRIBLE. It just leads to not knowing what the fook is going on, the ball flies about and u dont know if its a primary or secondary. Keep it the way it is, has been, always will be. I don't see many complaining that t...
by gemXX
21-11-2003 18:06
Forum: Death Ball
Topic: New whoremove kthx :p
Replies: 23
Views: 12664

Xelent wrote: ...not worth trying unless you cant score at all


Xelent hits the nail on the head there...this is cY remember.
by gemXX
11-11-2003 21:30
Forum: Death Ball League
Topic: Away with November!
Replies: 69
Views: 86786

The terrain has all those polys so that we can have the pleasure of puddles. Great isnt it? Sacrifice of fps for puddles...
by gemXX
11-11-2003 19:49
Forum: Death Ball League
Topic: Away with November!
Replies: 69
Views: 86786

All we need is an LE version of the map the fixes the fps issue, and maybe removes the pointless fog and puddles?

And If any1 was wondering why the map has bad fps, try counting the polygons in this pic:

November
by gemXX
05-11-2003 21:14
Forum: Death Ball
Topic: Back to 1.6
Replies: 23
Views: 10755

lol @ you
by gemXX
31-10-2003 01:14
Forum: Death Ball
Topic: My prediction on the effects of 1.9
Replies: 83
Views: 36166

The quicker you boost the quicker they land the quicker you can pass to them; thatt really gonna slow down attacks!!!!!
by gemXX
30-10-2003 21:57
Forum: Death Ball
Topic: My prediction on the effects of 1.9
Replies: 83
Views: 36166

Nothings stopping you passing to a player boosted upfield.

i'll now go and play the perfectly fine and fixed 1.9, and you can go and sulk about the shite fucked up 1.9. Bye
by gemXX
30-10-2003 17:10
Forum: Death Ball
Topic: My prediction on the effects of 1.9
Replies: 83
Views: 36166

The day I have trouble getting past a team that pbox camps will be a delightful day indeed, just use your brain and pass around to make space/openings. Use decoy runners/jumpers. Use decoy shots which turn into passes. Take a step back and set up a volley with the acres of time they are giving you b...
by gemXX
30-10-2003 14:21
Forum: Death Ball
Topic: My prediction on the effects of 1.9
Replies: 83
Views: 36166

There are countless ways of countering a defense that places 5 men in the pbox. Removing instagib in the area would cause other problems that have been mentioned already. Increasing shot power is not needed, its possible to get off a powerful enough shot from outside the area.
by gemXX
29-10-2003 22:49
Forum: Death Ball
Topic: hit by enemy can't be passed to
Replies: 13
Views: 5921

uhh didnt even notice this, noway should the lock dissapear if they are boosted by the enemy.
by gemXX
29-10-2003 22:47
Forum: Death Ball
Topic: DB 1.9 >< DB 1.8 Changing "Utility"
Replies: 9
Views: 5195

yay leaf spent 5 mins saving us 5 seconds.
by gemXX
29-10-2003 21:00
Forum: Death Ball
Topic: delays
Replies: 16
Views: 8943

Sycophant wrote: So every goal conceeded is the defence's fault and not down to the skill of an attacker?

An attackers skill causes defence to make mistakes. How many defensive mistakes do you generally make against noobs?
by gemXX
29-10-2003 20:01
Forum: Death Ball
Topic: DB 1.9 CHAnges
Replies: 163
Views: 72211

Sqleaf wrote: ok...


waiting...
by gemXX
29-10-2003 18:43
Forum: Death Ball
Topic: DB 1.9 CHAnges
Replies: 163
Views: 72211

I already did in a previous post that you mis-read.

I'll keep waiting for you to share these unique tactics that allow a defender to stop enemy boosting into the air 100% of the time.
by gemXX
29-10-2003 18:02
Forum: Death Ball
Topic: European! (Nice Opinion yet again)
Replies: 100
Views: 47196

O look a whole thread started on a mis-quote. If you read it again you will notice I never once distinguished between american or euros. As you have taken it out of its original thread it clearly conveys a different meaning. Its original meaning was every1 complaining that boostgoals shouldnt have b...