Search found 4 matches

by ragnar0k
11-01-2005 23:15
Forum: Death Ball Maps
Topic: DB-Torus_V2
Replies: 2
Views: 4790

DB-Torus_V2

w00t updated DB-Torus ------------------------------------------------------------------------------------ Changes from v1 -Moved the screen upward -Replaced PhysicVolumes on the wall lights with BlockingVolumes -Changed the PhysicVolume on the top to a hollow tube -Removed metal clanging sounds ...
by ragnar0k
08-01-2005 00:27
Forum: Death Ball Maps
Topic: DB-Torus
Replies: 4
Views: 6144

Yea, thanks. The arena is set on the top of a oil-refinery so that's what's making the sound. I'll try making v2 with a bigger penalty zone, the walls more circular, fix that wall light prob and get rid any bugs I've already found. ;) EDIT: Nah, I'll forget about the walls bieng more circular, it's ...
by ragnar0k
20-12-2004 08:23
Forum: Death Ball Maps
Topic: DB-Torus
Replies: 4
Views: 6144

C'mon guys post your feedback here!
by ragnar0k
16-12-2004 03:50
Forum: Death Ball Maps
Topic: DB-Torus
Replies: 4
Views: 6144

DB-Torus

I've released this ages ago, it's a round DB map set on a oilrig.

http://nalicity.beyondunreal.com/map_hub.php?mid=7977
http://www.mapraider.com/maps/?fileid=2806

Plz post feedback and bugs here, kickass? good? sux? Just post it here!