Search found 4 matches
- 11-01-2005 23:15
- Forum: Death Ball Maps
- Topic: DB-Torus_V2
- Replies: 2
- Views: 4790
DB-Torus_V2
w00t updated DB-Torus ------------------------------------------------------------------------------------ Changes from v1 -Moved the screen upward -Replaced PhysicVolumes on the wall lights with BlockingVolumes -Changed the PhysicVolume on the top to a hollow tube -Removed metal clanging sounds ...
- 08-01-2005 00:27
- Forum: Death Ball Maps
- Topic: DB-Torus
- Replies: 4
- Views: 6144
Yea, thanks. The arena is set on the top of a oil-refinery so that's what's making the sound. I'll try making v2 with a bigger penalty zone, the walls more circular, fix that wall light prob and get rid any bugs I've already found. ;) EDIT: Nah, I'll forget about the walls bieng more circular, it's ...
- 20-12-2004 08:23
- Forum: Death Ball Maps
- Topic: DB-Torus
- Replies: 4
- Views: 6144
- 16-12-2004 03:50
- Forum: Death Ball Maps
- Topic: DB-Torus
- Replies: 4
- Views: 6144
DB-Torus
I've released this ages ago, it's a round DB map set on a oilrig.
http://nalicity.beyondunreal.com/map_hub.php?mid=7977
http://www.mapraider.com/maps/?fileid=2806
Plz post feedback and bugs here, kickass? good? sux? Just post it here!
http://nalicity.beyondunreal.com/map_hub.php?mid=7977
http://www.mapraider.com/maps/?fileid=2806
Plz post feedback and bugs here, kickass? good? sux? Just post it here!