Search found 7 matches

by Mr. Fox
09-04-2003 18:40
Forum: Death Ball
Topic: 1.7beta bugs
Replies: 34
Views: 29260

That could be just map specific, the pathnodes could be screwed up???
by Mr. Fox
08-04-2003 10:09
Forum: Death Ball
Topic: 1.7beta bugs
Replies: 34
Views: 29260

Never mind then
by Mr. Fox
08-04-2003 08:40
Forum: Death Ball
Topic: 1.7beta bugs
Replies: 34
Views: 29260

Just don't play with time limit, just play with a goal limit, that isn't screwed up.

(somehow each newer version gets something right buts gets another thing wrong that was right in the previous version :eek:
by Mr. Fox
08-04-2003 08:37
Forum: Death Ball
Topic: jerks
Replies: 45
Views: 46997

Sound like someone can't take defeat too easily!!! :lol:
by Mr. Fox
08-04-2003 08:34
Forum: Death Ball
Topic: Finally Good Bots :p
Replies: 12
Views: 11989

Lemmeloose2000 wrote: yeah my bots, dodge the wrong direction, all the time. the bots are better but need a lot of work.


Same here, the enemy keeper bot dodges forward while I'm shooting the ball from then side, it's no fun that way
by Mr. Fox
08-04-2003 08:30
Forum: Death Ball
Topic: Minor Suggestion for 1.7
Replies: 34
Views: 35206

Yes I was talking about keeper bots, they just don't get rid of the ball anyore, I downgraded to 1.6 because of this. and there's also something wrong with the timer, when a goal is scores the announcer starts to count from 1 to 5, but the timer in the screen goes from 5 to 1, when a second goal is ...
by Mr. Fox
07-04-2003 20:29
Forum: Death Ball
Topic: Minor Suggestion for 1.7
Replies: 34
Views: 35206

Just wanted to report a possible bug in 1.7 In some maps( if not all), keepers that catch the ball don't pass it along anymore which leads to a ball reset.
Is this a bug or is it bugs in maps?