If the Deathball team were to put proper stat logging in their code, and report that stuff to the built in stat logger, I would be happy to pur in specific Deathball support in to OLStats, which already does output full HTML stats.
Just a thought.
Search found 4 matches
- 28-09-2004 00:51
- Forum: Death Ball
- Topic: My chat with OLStats author, Overload
- Replies: 51
- Views: 31668
All of those other events you mentioned that are not associated with actually getting points can easily be reported by using the SpecialEvent() or GameEvent() functions - those allow you to send special and game events to the stats. For example, CTF does this whenever a flag is dropped, picked up, o...
- 27-09-2004 18:23
- Forum: Death Ball
- Topic: My chat with OLStats author, Overload
- Replies: 51
- Views: 31668
Just to clarify a bit: The server side stats, using the built in functions would be useful for serveradmins who already have UTStatsDB set up and do not want to run a seperate program to parse and display Deathball logs. A custom stats reporting tool would be cool, no doubt, but it would be great if...
- 26-09-2004 23:39
- Forum: Death Ball
- Topic: My chat with OLStats author, Overload
- Replies: 51
- Views: 31668
Hi. I'm Overload, author of OLStats. Looks good to me. If those function calls made it in to the Deathball code, it would do wonders for the Statlogging community. It's a shame how few mods take the time to put proper statlogging in to their game, especially when it's a built in feature and only tak...