Search found 33 matches
- 28-03-2006 18:50
- Forum: Death Ball
- Topic: FFS, who is currently developing/managing the complete 2.4 s
- Replies: 26
- Views: 22066
I personally think the lack of caring what the community thinks is the detriment to DB. I loved DB back when I played a year (or two?) ago. I actually was on the development team and got access to the source for a short while. Being new to Uscript I wasn't any help and no one really had the time to ...
- 31-10-2004 16:06
- Forum: Death Ball Servers
- Topic: Server Settings (overtime, maxscore questions...)
- Replies: 2
- Views: 9600
- 29-10-2004 16:03
- Forum: Death Ball Servers
- Topic: Server Settings (overtime, maxscore questions...)
- Replies: 2
- Views: 9600
Server Settings (overtime, maxscore questions...)
I'm not sure if it's possible but I'd like my server to be setup so that: a) Team must win by two points! b) If a team gets to 10 points and condition A applies, then it's a victory. c) If time expires and condition A applies, but the score of the winning team is less than 10, it's a victory ...
- 29-10-2004 15:57
- Forum: Death Ball Servers
- Topic: NS server is online
- Replies: 1
- Views: 4560
- 12-10-2004 02:46
- Forum: Death Ball
- Topic: DB Stats
- Replies: 32
- Views: 22064
- 09-10-2004 16:01
- Forum: Death Ball
- Topic: Deathball makes MSUC phase 4 finalists
- Replies: 31
- Views: 16765
Bad news is... eVOLVE: Will the no. 1 winning mod be selected because of it's potential for commercial release? Unreal 4 Ever, the mod that won the previous contest was barely ever mentioned afterwards. What if the winning mod can't realistically use the license? MarkRein[Epic]: NO, mods will not be ...
- 07-10-2004 22:03
- Forum: Death Ball Servers
- Topic: Server ucc.log file...
- Replies: 1
- Views: 4177
Server ucc.log file...
Tryng to clean up my server... Couple of warnings that I'm trying to get rid of... Warning: Attempting to add duplicate property 'BoolProperty UnrealGame.TeamGame.bBalanceTeams' to PlayInfo from DB_DeathBall! That warning comes up when the server is being initialized, right after "WebAdmin: Loading ...
- 06-10-2004 21:08
- Forum: Death Ball
- Topic: DB Stats
- Replies: 32
- Views: 22064
I'm trying to figure out a way to run a check of GUIDs to players for league games (you don't want anyone cheating). Is there a command to write to the console screen the name and GUID of each player (then log that output)? I realize this is the long way around and having a class that wrote each ...
- 05-10-2004 21:00
- Forum: Death Ball Servers
- Topic: Deathball 2.2 stats warning
- Replies: 3
- Views: 5507
- 05-10-2004 20:59
- Forum: Death Ball Servers
- Topic: Starting server with ?Game
- Replies: 1
- Views: 4371
Starting server with ?Game
What modifications do I have to make to my UT2004.ini to get the following command to work? ucc server DB-Cube?Game=DeathBall.DB_DeathBall?Mutator=UT2Vote47.UT2VoteX I was running my server with -mod=Deathball but with the installation of UT2Vote, I have to start it using the above command line. I'm ...
- 05-10-2004 20:46
- Forum: Death Ball
- Topic: Server help...
- Replies: 7
- Views: 4217
- 08-09-2004 13:19
- Forum: Death Ball
- Topic: Unreal Tournament 2004 CE: Deathball Players
- Replies: 32
- Views: 17358
If the community wants this CE launch to be successful, they are going to have to knock the chips off their shoulders. There needs to be a nice written, definitive manual available online. There also needs to be a good place for them to find tips and strategies (these are around, but they need to be ...
- 08-09-2004 01:36
- Forum: Death Ball
- Topic: Unreal Tournament 2004 CE: Deathball Players
- Replies: 32
- Views: 17358
- 07-09-2004 23:54
- Forum: Death Ball
- Topic: Unreal Tournament 2004 CE: Deathball Players
- Replies: 32
- Views: 17358
- 05-09-2004 18:45
- Forum: Death Ball
- Topic: Performance problem?
- Replies: 55
- Views: 23700