Search found 6 matches

by h3d
22-08-2004 16:54
Forum: Death Ball
Topic: Ideas for 2.2!
Replies: 43
Views: 20966

yeah sorry about that all, cr*p idea, all i'd like is a mutator that lets you change stuff like how fast the ball carrier moves and stuff like that. Now i know this would be a problem because some servers would have different settings running, but look at UT!?!?
by h3d
19-08-2004 19:18
Forum: Death Ball
Topic: Ideas for 2.2!
Replies: 43
Views: 20966

what about the replays? For me it seems that the players legs dont move around, can this be fixed? Could you make the shooting power up bar a bit quicker plz. btw penalties sound good :D .
by h3d
18-08-2004 14:24
Forum: Death Ball
Topic: Ideas for 2.2!
Replies: 43
Views: 20966

k cheers all
by h3d
18-08-2004 11:58
Forum: Death Ball
Topic: know what deathball needs?
Replies: 5
Views: 3947

needs a silencer :P
by h3d
18-08-2004 11:52
Forum: Death Ball
Topic: Ideas for 2.2!
Replies: 43
Views: 20966

1) sorry about that, shame on me :P
2) Have you ever heard the word feint?!?!? (fake that ure going one way and move the other). I mean that one of the taunts could make it look like you were moving to the left and then you can move right.
3) shame :(
by h3d
17-08-2004 22:50
Forum: Death Ball
Topic: Ideas for 2.2!
Replies: 43
Views: 20966

Ideas for 2.2!

here are the three things that i think are needed in 2.2 :- 1) Most importantly, deathball must become a seperate mod from UT2004!!! (eg. Frag-ops). This means it must have its own start screen etc. If it became a seperate mod there would be no problems with ut 2004 controls if u fancy using ...